Four Considerations: Mood, Depth, Texture, Shape

(Cinematic Lighting Lesson 07)

Summary: Ryan discusses four aspects to consider as you light your set, and how they apply to your project: What lighting style should I use? What are some ways to create depth? And what are some strategies to reveal texture and shape?

Length: 5:04 minutes

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5 replies
  1. Rich49er
    Rich49er says:

    You referred to an One Shot Chart in a previous lesson. I have discovered there is a matt and glossy version. Please could you write a few sentences explaining the difference between the two. I am wondering which is more appropriate for our purposes.

    • Tim
      Tim says:

      We originally used the matte version of the One Shot Chart, but when it came time to buy another one we bought the glossy version. We much prefer the glossy version since the surface seems much more durable and can be wiped with a damp cloth. The matte version can’t be cleaned since the surface of the board has a paper-like texture. If you are careful on-set the matte chart can last years. But if your set is rough on the gear and not in clean environments, you will probably want the glossy version. There is obviously an issue with glare with the glossy version, but if you slightly rotate the chart while on-camera, your colorist will be able to see all chips at some point. (Some say this takes more time, but in reality if your Second AC is on their game you can still do it quickly.) The matte version does create some flare from the texture, so be sure to keep an eye on that if you chose that version.

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